Glossary

Full Thrust uses a lot of terminology & acronyms in discussion of the game this guide will hopefully help. You will need this to understand most discussions on the mailing list and other discussion forums.

ADAF

Area Defence Anti Fighter, a system to defend an area against missile and fighter attacks (FT2)


ADFC

Area Defence Fire Control, a system to defend an area against missile and fighter attacks (FB1)


CF

Crew factor


CEF

Combat Endurance Factor


CPV

Combat Point Value, a more true combat effectiveness point value than NPV


DCP

Damage Control Party


DP

Damage Point


ECM

Electronic Counter Measures, a way of jamming sensors


ECCM

Electronic Counter Counter Measures, a way of neutralising jamming


EFSB

Earth Force Source Book, a role playing module for the Babylon Project RPG containing an FT Babylon 5 system, written by Jon Tuffley


EMP

Electro Magnetic Pulse, a big burst of electro magnetic radiation that will fry electronic circuits


ER

Enhanced Range, a long range type of Salvo Missile


ESU

Eurasian Solar Union, a major power from the FT background, consisting of the USSR and China


FB

Fleet Book


FB1

Fleet Book:Volume 1


FB2

Fleet Book:Volume 2


FCS

Fire Control System, a system to control and target offensive weaponry


FCT

Free Cal-Tex, a human faction


FD

Free Dutch, a human faction


FSE

Federal Stats Europa, a major power from the FT background, consisting of France


FT

Full Thrust the game (normally refers to Second Edition)


FTFB

Full Thrust Fleet Book:Volume 1


FT1 / FTI

Full Thrust First Edition


FT2 / FTII

Full Thrust Second Edition


FT3 / FTIII

Full Thrust Third Edition, this was never published. Future versions are now all unofficial collaborations such as Cross Dimensions & Project Continuum 


FB3 

Fleet Book:Volume 3 (never published)


FTL

Faster Than Light, the name for the drive system that allows ships to exceed C the speed of light


GM

Game Master or umpire, runs a PBEM game or adjudicates a board game


GMU

Game Movement Unit(s), the unit of movement in the game, by default one inch but can be any unit for example centimetres. See also MU


GZG

Ground Zero Games, the publisher of Full Thrust


IC

Indonesian Commonwealth, a human faction


IF

Islamic Federation, a human faction


K-gun

A Kra'vak grav powered projectile weapon


KV

An abbreviation for the Kra'vak, an aggressive (Predator like) alien/xeno race


LLAR

League Latin American Republics, a human faction


LSS

Life Support System, a core system (FB1)


MKP

Multiple Kinetic Penetrator pack a Kra'Vak one-shot weapon


MT

More Thrust, a supplement to Full Thrust Second Edition now deprecated


MU

Movement Unit(s), the unit of movement in the game, by default one inch but can be any unit for example centimetres. See also GMU


NAC

New Anglian Confederation, a major power from the FT background, consisting of the UK, USA and Canada


NPV

Nominal Points Value, the effective cost of a ship in game terms, used to balance forces so that players have equal points (see Fleet Book:Volume 1, Ship Design, page 11), see also CPV


NSL

Neu Swabian League, a major power from the FT background, consisting of Germany


ORC

Out Rim Coalition, a minor power from the FT background


OU

Oceanic Union, a human faction


PAU

Pan Africa Union, a human faction


PBEM

Play By Electronic Mail, playing an FT game remotely using eMail


PB

Plasma Bolt, Phalon weapon


PBL

Plasma Bolt Launcher, a Phalon area effect weapon


PDAF

Point Defence Anti Fighter, a system to defend against missile and fighter attacks (FT2)


PDS

Point Defence System, a system to defend against missile and fighter attacks (FB1)


PP

Power Points


PT

Pulse Torpedo


RG

Rail Gun, see K-gun


RH

Romanov Hedgemoney, a human faction


SG

Scattergun a Kra'vak one-shot weapon


SML

Salvo Missile Launcher, a multiple missile launching system (FB1)


SMM

Salvo Missile Magazine, ammunition supply for a SML (FB1)


SMR

Salvo Missile Rack, an eternally mounted Salvo Missile Launcher (FB1)


SSD

Systems Status Display, an iconic representation of the ships systems


SV

An abbreviation for the Sa'vasku, an enimagtic alien/xeno race


TMC

Total Mass Cost, the effective size and weight of a ship design 


TMF

Total Mass Factor is the MASS of the ship design (see Fleet Book:Volume 1, Ship Data Panels, page 41


UNSC

United Nations Space Command, a human faction